70 female - Seasonal Hero
70 male - Seasonal Hero
70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
The spirit returns 12 Mana per second.
Haunt's damage turns into Physical.
Unlocked at level 57
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Harvested enemies also take 640% weapon damage as Physical.
Unlocked at level 49
Cost: 100 Mana
Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.
Decay
Unlocked at level 17
An additional 3 spirits seek out other enemies and deal 65% weapon damage as Fire.
Unlocked at level 32
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Unlocked at level 23
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Voodoo
Unlocked at level 25
The ritual restores 250 Mana per second while standing in the ritual area.
Unlocked at level 37
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Unlocked at level 4
Your Zombie Dogs absorb 10% of all damage done to you.
Unlocked at level 28
Last updated on 30 Mar 2024 09:08 GMT