Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.
Force
Unlocked at level 27
Snowbound
Reduce the casting cost of Blizzard to 10 Arcane Power.
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
Mastery
Unlocked at level 61
Supermassive
Increases the Black Hole radius to 20 yards and damage to 1290% weapon damage as Lightning over 2 seconds.
Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.
Force
Unlocked at level 25
Molten Impact
Greatly increases the size and increases the damage of the Meteor impact to 1648% weapon damage as Fire and the molten fire to 625% weapon damage as Fire over 3 seconds.
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.
Conjuration
Unlocked at level 22
Arcanot
While the Familiar is active, you regenerate 4.5 Arcane Power every second.
Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 14
Crystallize
When you are struck by a melee attack, your Armor is increased by 20% for 30 seconds. This effect stacks up to 3 times.
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Powered Shot
Anatomy
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Anatomy
Multishot
Cooldown:8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Multishot
Vanish
Cooldown:120 seconds
When you take fatal damage, the Scoundrel conceals you from enemies for 3.00 seconds based on the Scoundrel's Dexterity, allowing you to escape your death.