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This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Target an enemy to summon projectiles from nearby corpses that cause 1750% weapon damage as Physical to the target.
Corpses
Unlocked at level 8
Enemies become brittle increasing their chance to be crit by 5% for 5 seconds each time they are hit with Corpse Lance.
Corpse Lance's damage turns into Cold.
Unlocked at level 21
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.
Unlocked at level 30
Provides an additional charge but doubles the health cost.
Unlocked at level 60
Cooldown: 120 seconds
All corpse skills can be used at will for 10 seconds.
Reanimation
Unlocked at level 38
Enemies in the Land of the Dead are periodically frozen.
Unlocked at level 43
Consume corpses within 60 yards to restore 10 Essence per corpse.
Unlocked at level 16
Increases maximum life by 2% for 2 seconds for each corpse devoured.
Unlocked at level 23
Last updated on 13 Nov 2022 02:33 GMT